dimanche 21 juin 2015

Global scale attribute


It's little cool tip used to add a global scale attribute to a controller.We want to modify the scale of X,Y and Z axes at the same time using the scale tool or a Scale attribute in order to avoid...

vendredi 1 mai 2015

Scalable wrap


A little tool I made in order to help my friends with the wrap deformer who cannot be scaled correctly by default. The character is malcolm created by AnimSchool. Scalable wrap from Pierre Willot on Vime...

samedi 11 avril 2015

Reorient joints


A simple MEL scripted rigging tool for reorient planar joints like elbows or knees on a single plane. It's a WIP of my joints placement system. Move your joints as you want ! ;) Reorient joints normal plane based tool (beta) from Pierre Willot on Vime...